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Donut Model (WIP)
- Marc Fasulo
- Sep 26, 2019
- 1 min read
Updated: Oct 1, 2019




This model was created in Blender, then I rendered the donut for the images. I experimented with the sculpting tools and editing functions to make it as detailed as possible. The sphere objects were extruded, colored, and then I used the hair type in the particle settings so that they appear as sprinkles. Basic texture paint was added to make it have a bake-like feel to it. The final render will look like a real life donut in another post.




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