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Game Assets for Locked In

  • Writer: Marc Fasulo
    Marc Fasulo
  • Oct 22, 2020
  • 1 min read

These are all the assets I helped to design for the game, Locked In for the Studio Game Jam. The rendered images of the 3D models were made with Blender and the 2D animated sprites were drawn in Piskel. The logo for the game, Locked In, was made in Krita.

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Water for when the room is flooded.

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This is the room that will be the level in the game.

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The player will interact with this door in the game.

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This is will be the player in the game which is basically a hamster.

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Whenever the room gets flooded with water these water droplets will start appearing within the game.

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I made this logo in Krita which is the title for the game.

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