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Mohawk Monkey Animation (Complete)
- Marc Fasulo
- Dec 20, 2019
- 1 min read
This is the finalized version of the mohawk monkey animation that was rendered in Eevee mode in Blender. I have modified the Suzanne monkey head mesh that Blender has by default, added an earring, and changed the face a bit. I wanted to see what I can do in character animation in the Blender program and so I experimented with the keyframes in the timeline. I rigged the bones to the mesh (the hands and tail etc.) so that I can control different parts of the model during the animation. The first part of the animation was actually automated from the Mixamo website and it automatically rigged most of the mesh with bones.




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