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Rocket

  • Writer: Marc Fasulo
    Marc Fasulo
  • Jan 4, 2021
  • 1 min read

Updated: Sep 27, 2021

This is a model of a rocket I made in Blender that took about 3 weeks to complete due to the holidays. I used the subdivision surface modifier to make the surfaces of the model smooth as well as using the shrink-wrap modifier for he window and the rim so that it will fit the shape of the rocket.


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